Hardware Controller
The new dx9 version of Rail3D (release Christmas 2009) has support for a joystick. Why? What can you do with this?
Using a joystick for Rail3D
If you have a DirectX compatable joystick, you can use it with Rail3D.
I use a Speedlink Black Widow joystick.
http://www.amazon.co.uk/SpeedLink-SL-6640-Black-Flightstick-Joystick/dp/B0001ZN4WU/ref=sr_1_14?ie=UTF8&s=electronics&qid=1254478418&sr=8-14
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We use these at work for flight sims and recently we had to replace one that got broken by an over-enthusiastic pilot. This gave me the opportunity to take one apart and have a poke round inside. So I decided to see what I could do with using one as the core of a Rail3D controller.
Another nice point about theBlackWidow is it has a nice throttle control on the left (And four nice big buttons), so these are immediately usable for a train (at least for modern ones with combined brake/throttle controls). So now, I can drive Rail3D with the throttle control:
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This works really nicely, it feels much more natural than messing around with the mouse (of course), and with the (working) gauges on the bottom of the screen I found myself watching the gauges to see what the train was doing as I moved the control. Great fun!
So, thats good for a train with a single combined power/brake controller, but what about other control styles?
The joystick control itself is not a lot of use for trains, but it has four buttons on the stick, as well as the top hat point-of-view control. Originally I was thinking I would remove the joystick, but I think on reflection I'll leave it in place in case I ever need a joystick for something else. The top hat pov switch could be used to control the Rail3D pov.
My plan is to adapt the joystick electronics to take additional control modules.
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So, what I plan is:
- Fit sockets to the back of the joystick case to break out the connections to the stick sliders, and the buttons on the stick.
- Buy some potentiometers (of appropriate resistance) and big buttons (probably a Maplin job)
- Mount new pots and buttons in suitable case (Maplin again) with connectors to plug into the joystick.
Advantages of this approach:
- I dont need to mess with the electronics/usb/driver code Im just using the existing code and electronics
- By putting a socket on the back of the joystick case, I can make several boxes with controls eg one configured for diesels, one for steam etc
- Im going to add something to the (dx9) code so that they way the program reads the controls can be easily reconfigured for different control sets.
MRG 28/06/2013 15:10:06