Rail3D*

   

 

Scripting


Rail3D Scripting Reference

The Rail3D simulation can be customised and extended using a "C like" scripting language.  Scripts can be added to trains and signals and some simulation events as well as run on command from the user menu.

Syntax

Built In Functions

Control Structures

Debug Output

Global 

Operators

Dynamics

Entry Points

Types Of Scripts

Variables

types

 

Rail3D objects

 

 

Samples

For samples of scripts and examples of usage, see the wiki:


Alphabetical list of script reference pages: 


MRG 06/08/2013 15:44:39